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Values Value

Producer (PC / Steam)

Game producer

Salary

Salary not specified

Work format
Remote
Employment type
Full-time
Experience level
Senior
Posted
July 31, 2026

About the role

Producer (PC / Steam)

Values Value, Remote

Values Value is a recruiting company with expertise in game development and is currently looking for an experienced Producer for a profitable, self-funded studio behind a UGC sandbox title that has been live for over 4.5 years. Players build worlds, mods and content inside a physics-driven playground – the game has passed 200M+ installs and 4M+ DAU on mobile, with an active community.

For which tasks (responsibilities)?

Own the product vision for the PC/Steam version – propose features, mechanics and technical/visual improvements specific to PC (lighting, physics depth, performance and other things mobile can't do)

Work hand-in-hand with the UI/UX team and the head of development/product to unify and rework the interface for large screens, from concept to shipped feature

Dive deep into PC/Steam monetization: analyze competitor models, pricing, DLC/seasonal mechanics, regional pricing, wishlist conversion, and bring findings back to the team as concrete proposals

Own production planning and control: roadmap, release plans, backlog prioritization, deadlines and release quality

Coordinate cross-functionally across game design, development, art, UI and QA in a distributed team

Prepare for and manage the Steam release and its ongoing operation: platform technical requirements, release calendar, and community feedback loops typical of UGC titles

Report on and defend product and monetization proposals to the head of development/product

What kind of professional are we looking for?

Hands-on producing experience – real ownership of a project through releases and the inevitable rough patches, not just process/delivery management

Experience as a Product Owner/Producer on a PC/Steam free-to-play project

Deep understanding of F2P monetization on PC/Steam – models, pricing, DLC/seasonal mechanics, regional pricing, wishlist/conversion and similar

Experience releasing and growing a title on Steam (Steamworks, platform technical requirements, builds and patches)

Experience working with UI/UX teams and understanding of how interfaces need to adapt between mobile and desktop

Working knowledge of technical/graphics fundamentals (rendering, physics, performance) – enough to have a grounded conversation with developers

Experience with production planning and timeline management on multi-team projects (Scrum/Kanban, Jira/Confluence or similar)

4+ years in the role, at a senior level

What are the conditions and bonuses?

Full-time, fully remote; employment can be arranged through several jurisdictions (Cyprus, UAE, Ireland, Poland, and others)

Flexible schedule

22 paid vacation days per year; sick leave

Company offsites 1–2 times a year

Equipment provided if needed

Apply

Required skills

  • Scrum/Kanban
  • Jira/Confluence
  • Steamworks
  • UI/UX
  • F2P monetization
  • Production planning
  • Timeline management
  • Rendering
  • Physics
  • Performance

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