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11 bit studios

Lead Game Designer

Гейм-дизайн

Зарплата

Зарплата не указана

Локация
Warsaw, Poland
Формат работы
Гибрид
Тип занятости
Полный день
Уровень
Лид
Английский
B2
Опубликовано
5 августа 2026 г.

О вакансии

LEAD GAME DESIGNER (11 BIT STUDIOS)

Unannounced Project

Lead

Negotiable

⏰ Full-time

Remote / 👔 Office (Warsaw, Poland 🇵🇱)

Description

11 bit studios is looking for a Lead Game Designer to help define the gameplay vision of an unannounced project. You will collaborate with Directors and other domain Leads, guide a team of designers, shape foundational systems, and provide feedback across gameplay, combat, systems, story, and level design.

Responsibilities

  • Collaborate with Directors to define gameplay pillars
  • Translate the game vision into clear design goals
  • Work with other domain Leads to solve development challenges
  • Lead and mentor a team of designers
  • Provide regular feedback and support to the design team
  • Collaborate with other departments on foundational gameplay systems
  • Review gameplay, combat, systems, story, and level design
  • Maintain consistency across the overall player experience
  • Define actionable solutions within production constraints

Required Skills

  • Experience as a Lead Designer or Design Director
  • At least eight years of experience in gameplay or systems design
  • Experience with combat design
  • Strong design team management skills
  • Ability to work in a hybrid model in Warsaw
  • Experience working on indie or AA games
  • Understanding of indie and AA production constraints and advantages
  • Polish and English at B2 level or higher
  • Ability to create clear project documentation
  • Ability to define technical requirements
  • Ability to work within project and time constraints
  • Strong communication skills
  • Strong knowledge of current games and industry trends

Nice to Have

  • Experience with Unreal Engine
  • Experience defining gameplay pillars for new intellectual properties
  • Experience collaborating with multidisciplinary Leads
  • Experience developing foundational gameplay systems

What we offer

  • Hybrid work with three office days and two remote days per week
  • Additional remote days throughout the year
  • Flexible working hours
  • 20 or 26 days of fully paid holiday leave
  • Transparent salary brackets
  • Annual bonus and motivation programme
  • Private medical package
  • Psychological support
  • Weekly office yoga
  • Multisport membership
  • Team training budget
  • English and Polish classes
  • In-office library
  • International working environment
  • Relocation budget for candidates from abroad
  • Attendance at game development events
  • Referral programme
  • Annual company events
  • Dog-friendly office
  • In-house gym
  • Car and bicycle parking
  • Chill zone with video, board, and arcade games
  • Company merchandise
  • Preferential loans

Vacancy link

Требуемые навыки

  • combat design
  • gameplay design
  • systems design
  • Unreal Engine

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